Free beta demo out now · Full release March 2027

Destroy. Salvage. Upgrade. PROFIT!

Mercenary commandMech warfareSalvage & refit Procedural battlefieldsBranching contracts

Demo trailer

About the game

Build your company. Take the contract. Keep your mechs alive.

MetalMercs puts you in command of your own mercenary company in real-time-with-pause tactical mech combat. Take contracts across the Core, fight on procedurally generated battlefields, then salvage the wreckage, refit your mechs and pick the next job that keeps the company paid.

Holding cover during a night assault

Command in real time, or pause and plan

Lead columns of mechs live, or stop the clock to queue waypoints, set formations and outmaneuver your opponents.

Refitting a Brigadier in the mech bay

Destroy. Salvage. Upgrade.

Crippled enemies become salvage. Strip their parts, repair what's left of your own, and refit every machine with the weapons and equipment you can afford.

Snowfall over a frozen river crossing

A different battlefield every time

Rivers, coastlines, cliffs and cities across dozens of biomes, with dynamic weather, day and night, headlights and night vision, and terrain that scorches and burns.

The operation map of a branching contract

Contracts that branch

Negotiate terms, choose your route through each operation, fall back when a branch goes wrong, and earn bonuses for optional objectives that reward splitting your forces.

The star map of the Core

Explore an open universe

Travel the Core in search of lucrative contracts and skilled pilots. Work for or against any of the Great Houses. Earn their respect, or their ire.

Screenshots

From the mech bay to the front line.

The universe

Five dominant houses. One fragile facade of unity.

MetalMercs takes place in the Core, an expansive region of space governed by powerful houses locked in a relentless struggle for dominance. Your mercenary company operates in the margins: taking contracts, surviving politics, and profiting from war.

In game, the Corepedia archive covers the history, technology and societies of the Core.

A MetalMercs mech silhouetted against a night city

Community & creators

Join the company.

Discord

Talk tactics, share loadouts, report bugs and follow development.

Join the Discord

Devlogs & news

Follow development updates on Bluesky, and dev streams and videos on YouTube.

Streamers & press

Screenshots, logos, key art and a free streamer kit: overlays, stream screens, thumbnails and backgrounds.

Press & streamer kit

Support development

MetalMercs is made by one developer. Patreon supporters are credited in the game.

Patreon

Full release March 2027

Play the free beta demo and wishlist MetalMercs.